Borders of Physical Self in Virtual Reality: A Systematic Review of Virtual Hand Position Discrepancy Detection

dc.contributor.authorAntoš, Davidcs
dc.contributor.authorŠvec, Tomášcs
dc.contributor.authorHořínková, Janacs
dc.contributor.authorBartečková, Eliškacs
dc.coverage.issue1cs
dc.coverage.volume15cs
dc.date.accessioned2025-10-31T09:04:57Z
dc.date.available2025-10-31T09:04:57Z
dc.date.issued2025-01-06cs
dc.description.abstractIntroduction Virtual reality (VR) holds significant promise for psychiatric research, treatment, and assessment. Its unique ability to elicit immersion and presence is important for effective interventions. Immersion and presence are influenced by matching-the alignment between provided sensory information and user feedback, and self-presentation-the depiction of a user's virtual body or limbs. Discrepancies between real and virtual hands can affect the sense of presence and thus treatment efficacy. However, the precise impact of positional offsets in healthy individuals remains under-explored. This review assesses how various factors influence the detection thresholds for positional offsets in VR among healthy subjects. Methods A comprehensive database search targeted English-language studies on the detection thresholds of virtual hand positional offsets using head-mounted displays (HMDs) with specific tracking capabilities. Data on methodologies, participant demographics, and VR system specifics were extracted. Results Thirteen studies met the inclusion criteria, revealing significant variability in detection thresholds-from a few millimeters to 42 cm for linear shifts and from 2 degrees to 45 degrees for angular shifts. Sensitivity to these offsets was affected by hand movement direction and magnitude, hand representation realism, and the presence of distractions. VR system specifications, such as resolution and tracking accuracy, also played a significant role. Methodological issues included small sample sizes, inadequate demographic reporting, and inconsistent presence or avatar embodiment measures. Conclusion The results highlight the need to consider identified influencing factors to maximize user presence in VR-based therapies. Variability in VR device capabilities also emphasizes the need for detailed reporting of device properties in research. The individual variability in offset detection further illustrates VR's potential as a tool for studying body ownership and multisensory integration.en
dc.description.abstractIntroduction Virtual reality (VR) holds significant promise for psychiatric research, treatment, and assessment. Its unique ability to elicit immersion and presence is important for effective interventions. Immersion and presence are influenced by matching-the alignment between provided sensory information and user feedback, and self-presentation-the depiction of a user's virtual body or limbs. Discrepancies between real and virtual hands can affect the sense of presence and thus treatment efficacy. However, the precise impact of positional offsets in healthy individuals remains under-explored. This review assesses how various factors influence the detection thresholds for positional offsets in VR among healthy subjects. Methods A comprehensive database search targeted English-language studies on the detection thresholds of virtual hand positional offsets using head-mounted displays (HMDs) with specific tracking capabilities. Data on methodologies, participant demographics, and VR system specifics were extracted. Results Thirteen studies met the inclusion criteria, revealing significant variability in detection thresholds-from a few millimeters to 42 cm for linear shifts and from 2 degrees to 45 degrees for angular shifts. Sensitivity to these offsets was affected by hand movement direction and magnitude, hand representation realism, and the presence of distractions. VR system specifications, such as resolution and tracking accuracy, also played a significant role. Methodological issues included small sample sizes, inadequate demographic reporting, and inconsistent presence or avatar embodiment measures. Conclusion The results highlight the need to consider identified influencing factors to maximize user presence in VR-based therapies. Variability in VR device capabilities also emphasizes the need for detailed reporting of device properties in research. The individual variability in offset detection further illustrates VR's potential as a tool for studying body ownership and multisensory integration.en
dc.formattextcs
dc.format.extent1-16cs
dc.format.mimetypeapplication/pdfcs
dc.identifier.citationFrontiers in Psychology. 2025, vol. 15, issue 1, p. 1-16.en
dc.identifier.doi10.3389/fpsyt.2024.1455495cs
dc.identifier.issn1664-1078cs
dc.identifier.orcid0000-0003-4565-7068cs
dc.identifier.orcid0000-0001-8924-8990cs
dc.identifier.other196784cs
dc.identifier.researcheridGWV-2555-2022cs
dc.identifier.researcheridY-8139-2018cs
dc.identifier.researcheridABG-7904-2020cs
dc.identifier.researcheridJTD-4903-2023cs
dc.identifier.scopus56543120900cs
dc.identifier.urihttps://hdl.handle.net/11012/255616
dc.language.isoencs
dc.relation.ispartofFrontiers in Psychologycs
dc.relation.urihttps://www.frontiersin.org/journals/psychiatry/articles/10.3389/fpsyt.2024.1455495/fullcs
dc.rightsCreative Commons Attribution 4.0 Internationalcs
dc.rights.accessopenAccesscs
dc.rights.sherpahttp://www.sherpa.ac.uk/romeo/issn/1664-1078/cs
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/cs
dc.subjectvirtual realityen
dc.subjectbody ownershipen
dc.subjecthand redirectionen
dc.subjectbodily self-consciousnesssen
dc.subjectelf-locationen
dc.subjectjust noticable differenceen
dc.subjectpoint of subjective equalityen
dc.subjectdetection thresholden
dc.subjectvirtual reality
dc.subjectbody ownership
dc.subjecthand redirection
dc.subjectbodily self-consciousnesss
dc.subjectelf-location
dc.subjectjust noticable difference
dc.subjectpoint of subjective equality
dc.subjectdetection threshold
dc.titleBorders of Physical Self in Virtual Reality: A Systematic Review of Virtual Hand Position Discrepancy Detectionen
dc.title.alternativeBorders of Physical Self in Virtual Reality: A Systematic Review of Virtual Hand Position Discrepancy Detectionen
dc.type.driverarticleen
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen
sync.item.dbidVAV-196784en
sync.item.dbtypeVAVen
sync.item.insts2025.10.31 10:04:57en
sync.item.modts2025.10.31 09:33:07en
thesis.grantorVysoké učení technické v Brně. Fakulta informačních technologií. Ústav počítačové grafiky a multimédiícs
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