Quantization of two- and three-player cooperative games based on QRA
dc.contributor.author | Eryganov, Ivan | cs |
dc.contributor.author | Hrdina, Jaroslav | cs |
dc.contributor.author | Návrat, Aleš | cs |
dc.coverage.issue | 42 | cs |
dc.coverage.volume | 57 | cs |
dc.date.accessioned | 2025-04-04T11:56:46Z | |
dc.date.available | 2025-04-04T11:56:46Z | |
dc.date.issued | 2024-10-01 | cs |
dc.description.abstract | In this paper, a novel quantization scheme for cooperative games is proposed. The circuit is inspired by the Eisert-Wilkens-Lewenstein protocol, which was modified to represent cooperation between players and extended to 3-qubit states. The framework of Clifford algebra is used to perform necessary computations. In particular, we use a direct analogy between Dirac formalism and Quantum Register Algebra (QRA) to represent circuits. This analogy enables us to perform automated proofs of the circuit equivalence in a simple fashion. The expected value of the Shapley value concerning quantum probabilities is employed to distribute players' payoffs after the measurement. We study how entanglement, representing the level of pre-agreement between players, affects the final utility distribution. The paper also demonstrates how the QRA and GAALOP software can automate all necessary calculations. | en |
dc.format | text | cs |
dc.format.extent | 1-24 | cs |
dc.format.mimetype | application/pdf | cs |
dc.identifier.citation | Journal of Physics A: Mathematical and Theoretical. 2024, vol. 57, issue 42, p. 1-24. | en |
dc.identifier.doi | 10.1088/1751-8121/ad7c9c | cs |
dc.identifier.issn | 1751-8121 | cs |
dc.identifier.orcid | 0000-0003-2203-882X | cs |
dc.identifier.orcid | 0000-0003-2460-7571 | cs |
dc.identifier.orcid | 0000-0002-8100-4032 | cs |
dc.identifier.other | 189790 | cs |
dc.identifier.researcherid | HNR-5985-2023 | cs |
dc.identifier.researcherid | K-7147-2019 | cs |
dc.identifier.scopus | 57219437840 | cs |
dc.identifier.scopus | 14044864000 | cs |
dc.identifier.uri | https://hdl.handle.net/11012/250781 | |
dc.language.iso | en | cs |
dc.publisher | IOP Publishing | cs |
dc.relation.ispartof | Journal of Physics A: Mathematical and Theoretical | cs |
dc.relation.uri | https://iopscience.iop.org/article/10.1088/1751-8121/ad7c9c | cs |
dc.rights | Creative Commons Attribution 4.0 International | cs |
dc.rights.access | openAccess | cs |
dc.rights.sherpa | http://www.sherpa.ac.uk/romeo/issn/1751-8121/ | cs |
dc.rights.uri | http://creativecommons.org/licenses/by/4.0/ | cs |
dc.subject | quantum games | en |
dc.subject | cooperative games | en |
dc.subject | quantum computing | en |
dc.subject | shapley value | en |
dc.subject | quantum register algebra | en |
dc.title | Quantization of two- and three-player cooperative games based on QRA | en |
dc.type.driver | article | en |
dc.type.status | Peer-reviewed | en |
dc.type.version | publishedVersion | en |
sync.item.dbid | VAV-189790 | en |
sync.item.dbtype | VAV | en |
sync.item.insts | 2025.04.04 13:56:45 | en |
sync.item.modts | 2025.04.02 14:32:10 | en |
thesis.grantor | Vysoké učení technické v Brně. Fakulta strojního inženýrství. Ústav matematiky | cs |
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