Testing Human Errors in Virtual Reality Training

dc.contributor.authorKotek, Lubošcs
dc.contributor.authorTůma, Zdeněkcs
dc.contributor.authorŠubrt, Kamilcs
dc.contributor.authorKroupa, Jiřícs
dc.contributor.authorBlecha, Petrcs
dc.contributor.authorRozehnalová, Janacs
dc.contributor.authorBlecha, Radimcs
dc.contributor.authorHeinrich, Petrcs
dc.coverage.issue5cs
dc.coverage.volume2022cs
dc.date.issued2022-12-30cs
dc.description.abstractThe emergency training of industrial process plant operators is one of the most widely used tools to increase the reliability of human factors to handle an emergency situation. However, the preparation and operation of full-fledged simulators and trainers is very expensive and, therefore, virtual environment tools are used. A question that has not yet been answered is: Can virtual reality match the reliability of other methods of operation and is the same training in virtual reality effective? The experiment was carried out in the three-walled virtual CAVE, with virtual reality glasses, with a computer, a tablet, and a real control panel. Visual stimuli were displayed on the screen of the virtual monitor (green, yellow, and red); auditory stimuli were pure tones with frequencies of 250, 1000 and 4000 Hz. The conclusion should explicitly state if the hypothesis defined for the research has been confirmed and there are significant differences in terms of interface type. Training in virtual reality induces lower operator reliability, but in specific conditions (visual stimuli, virtual reality glasses) can match the reliability of other methods of operation and can be effective.en
dc.formattextcs
dc.format.extent6263-6268cs
dc.format.mimetypeapplication/pdfcs
dc.identifier.citationMM Science Journal. 2022, vol. 2022, issue 5, p. 6263-6268.en
dc.identifier.doi10.17973/MMSJ.2022_12_2022128cs
dc.identifier.issn1805-0476cs
dc.identifier.orcid0000-0002-2899-4532cs
dc.identifier.orcid0000-0001-5005-8532cs
dc.identifier.orcid0000-0002-7829-1640cs
dc.identifier.orcid0000-0003-2508-6907cs
dc.identifier.orcid0000-0003-4182-288Xcs
dc.identifier.orcid0000-0002-4973-6188cs
dc.identifier.orcid0000-0001-9892-3185cs
dc.identifier.other180632cs
dc.identifier.researcheridG-4201-2015cs
dc.identifier.researcheridAAS-5230-2020cs
dc.identifier.scopus55322068500cs
dc.identifier.scopus36247237500cs
dc.identifier.scopus8356164300cs
dc.identifier.urihttp://hdl.handle.net/11012/209142
dc.language.isoencs
dc.publisherMM Publishingcs
dc.relation.ispartofMM Science Journalcs
dc.relation.urihttps://www.mmscience.eu/journal/issues/december-2022/articles/testing-human-errors-in-virtual-reality-trainingcs
dc.rights(C) MM Publishingcs
dc.rights.accessopenAccesscs
dc.rights.sherpahttp://www.sherpa.ac.uk/romeo/issn/1805-0476/cs
dc.subjectVirtual Realityen
dc.subjecthuman factorsen
dc.subjecttrainingen
dc.subjecthuman errorsen
dc.subjectcontrol panelen
dc.titleTesting Human Errors in Virtual Reality Trainingen
dc.type.driverarticleen
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen
sync.item.dbidVAV-180632en
sync.item.dbtypeVAVen
sync.item.insts2024.03.07 14:45:20en
sync.item.modts2024.03.07 14:13:44en
thesis.grantorVysoké učení technické v Brně. . KOVOSVIT MAS, a.s.cs
thesis.grantorVysoké učení technické v Brně. Fakulta strojního inženýrství. Ústav výrobních strojů, systémů a robotikycs
Files
Original bundle
Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
mmscience_202212_testing.pdf
Size:
972.59 KB
Format:
Adobe Portable Document Format
Description:
mmscience_202212_testing.pdf