Stack Game – Fpga Implementation

but.event.date23.04.2020cs
but.event.titleStudent EEICT 2020cs
dc.contributor.authorMutina, Petr
dc.date.accessioned2021-07-15T11:17:19Z
dc.date.available2021-07-15T11:17:19Z
dc.date.issued2020cs
dc.description.abstractThe main goal of this work was to design simplified version of Stack game in VHDL language and implementation to FPGA development kit Spartan-3. There is standard computer keyboard connected via PS/2 interface as input and monitor with VGA interface as output. It was necessary to design 21bit VGA convertor for this project.en
dc.formattextcs
dc.format.extent108-111cs
dc.format.mimetypeapplication/pdfen
dc.identifier.citationProceedings I of the 26st Conference STUDENT EEICT 2020: General papers. s. 108-111. ISBN 978-80-214-5867-3cs
dc.identifier.isbn978-80-214-5867-3
dc.identifier.urihttp://hdl.handle.net/11012/200533
dc.language.isocscs
dc.publisherVysoké učení technické v Brně, Fakulta elektrotechniky a komunikačních technologiícs
dc.relation.ispartofProceedings I of the 26st Conference STUDENT EEICT 2020: General papersen
dc.relation.urihttps://conf.feec.vutbr.cz/eeict/EEICT2020cs
dc.rights© Vysoké učení technické v Brně, Fakulta elektrotechniky a komunikačních technologiícs
dc.rights.accessopenAccessen
dc.subjectStack gameen
dc.subjectVHDLen
dc.subjectFPGAen
dc.titleStack Game – Fpga Implementationen
dc.type.driverconferenceObjecten
dc.type.statusPeer-revieweden
dc.type.versionpublishedVersionen
eprints.affiliatedInstitution.departmentFakulta elektrotechniky a komunikačních technologiícs
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