VisimBox 1.0 VisimBox 3d simulation and visualisation ToolBox

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VisimRenderGL.GLVertexBufferManager Class Reference
Inheritance diagram for VisimRenderGL.GLVertexBufferManager:

List of all members.

## Public Member Functions
override void | BindBuffer (IVertexBuffer vb)
| Binds vertex buffer for using in renderer.
override void | UnBindBuffer ()
| Unbinds buffer - sets current vertex buffer to null.
override IVertexBuffer | CreateBuffer (IVertexArray varray, ResourceUsage usage=ResourceUsage.Static)
| Creates new vertext buffer.

## Member Function Documentation

override void VisimRenderGL.GLVertexBufferManager.BindBuffer | ( | IVertexBuffer | vb | ) | `[virtual]`

Binds vertex buffer for using in renderer.

Parameters:

  vb | VertexBuffer object

Implements VisimBox.Renderer.VertexBufferManager.

override IVertexBuffer VisimRenderGL.GLVertexBufferManager.CreateBuffer | ( | IVertexArray | varray,
|  | ResourceUsage | usage = `ResourceUsage.Static`
| ) |  | `[virtual]`

Creates new vertext buffer.

Parameters:

  varray | Source VertexArray
  usage | Requested usage

Returns:
  New VertexBuffer

Implements VisimBox.Renderer.VertexBufferManager.

override void VisimRenderGL.GLVertexBufferManager.UnBindBuffer | ( |  | ) | `[virtual]`

Unbinds buffer - sets current vertex buffer to null.

Implements VisimBox.Renderer.VertexBufferManager.

The documentation for this class was generated from the following file:

- GLVertexBufferManager.cs

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