VisimBox 1.0 VisimBox 3d simulation and visualisation ToolBox

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VisimBox.Physics.IContactGenerator Interface Reference
Inheritance diagram for VisimBox.Physics.IContactGenerator:

List of all members.

## Public Member Functions
int | AddContact (List< PhysicalContact > List, int index)
| Physical Scene callback - node should check for any collisions and save them at physical contact at index and beyond Note: node should NOT increase the contact list size (HW limit)

## Member Function Documentation

int VisimBox.Physics.IContactGenerator.AddContact | ( | List< PhysicalContact > | List,
|  | int | index
| ) |  |

Physical Scene callback - node should check for any collisions and save them at physical contact at index and beyond Note: node should NOT increase the contact list size (HW limit)

Parameters:

  List | List to save contact into
  index | Starting index

Returns:
  Number of added contacts

Implemented in VisimBox.Physics.CollisionChecker, VisimBox.Physics.RigidBody, VisimBoxDemos.EarthAttack.EarthAttack, VisimBoxDemos.MarsRover.PhysSphere, and VisimBoxDemos.MarsRover.Rover.

The documentation for this interface was generated from the following file:

- IContactGenerator.cs

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