namespace VisimBuilder
{
    partial class LightEditDlg
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(LightEditDlg));
            this.lightEdit1 = new VisimBuilder.LightEdit();
            this.SuspendLayout();
            // 
            // lightEdit1
            // 
            this.lightEdit1.AttachedLight = null;
            this.lightEdit1.Attenuation = ((VisiMath.Vector3)(resources.GetObject("lightEdit1.Attenuation")));
            this.lightEdit1.Direction = ((VisiMath.Vector3)(resources.GetObject("lightEdit1.Direction")));
            this.lightEdit1.EnableDirectChange = false;
            this.lightEdit1.EnableLightTypeChange = true;
            this.lightEdit1.EnablePosAndDir = true;
            this.lightEdit1.Location = new System.Drawing.Point(12, 12);
            this.lightEdit1.Name = "lightEdit1";
            this.lightEdit1.Position = ((VisiMath.Vector3)(resources.GetObject("lightEdit1.Position")));
            this.lightEdit1.SelectedLightType = VisimBox.Renderer.LightTypes.Directional;
            this.lightEdit1.Size = new System.Drawing.Size(292, 353);
            this.lightEdit1.SpotAngle = 45F;
            this.lightEdit1.SpotIntensity = 128F;
            this.lightEdit1.TabIndex = 0;
            // 
            // LightEditDlg
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(305, 364);
            this.Controls.Add(this.lightEdit1);
            this.Name = "LightEditDlg";
            this.Text = "LightEditDlg";
            this.ResumeLayout(false);

        }

        #endregion

        public LightEdit lightEdit1;
    }
}