VisimBox 1.0 VisimBox 3d simulation and visualisation ToolBox

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### - i -

- Identitity : VisiMath.Matrix2 , VisiMath.Matrix3 , VisiMath.Matrix4
- Identity : VisiMath.Collisions.GJK_EPASolver , VisiMath.Quaternion
- ilummodel : VisimBox.Scene.LightWaveObjImporter.OBJMat
- ImmediateAlphaSort : VisimBox.Renderer.RenderQueueSettings
- ImplosionForce : VisimBox.Physics.Explosion
- ImplosionMaxRadius : VisimBox.Physics.Explosion
- ImplosionMinRadius : VisimBox.Physics.Explosion
- Index : VisiMath.Collisions.CollisionInfo
- Indices : VisiMath.Geometry.IndexedGeo , VisiMath.Geometry.IndexedMeshBuilder< T >
- initialized : VisimBox.Renderer.Renderer
- InLocalCoords : VisimBuilder.Gizmo
- InternalID : VisimRenderGL.GLMesh
- Intersections : VisiMath.Geometry.IntersectionList
- Invalid : VisiMath.Vector3 , VisiMath.Vector2 , VisiMath.Vector4
- InvertedInertiaWorld : VisimBox.Physics.RigidBody
- InvProjValid : VisimBox.Renderer.StandardCamera
- Item : VisimBox.Renderer.RenderObjects.RenderBufferItem
- Item1 : VisiMath.Collisions.SpatialPair< TObject >
- Item2 : VisiMath.Collisions.SpatialPair< TObject >
- Items : VisimBox.Renderer.RenderQueue

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