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VisiMath.Fractals.PerlinTerrain Class Reference
Inheritance diagram for VisiMath.Fractals.PerlinTerrain:

List of all members.

## Public Member Functions
| PerlinTerrain (Random rgn, int xsize, int ysize)
| PerlinTerrain (int xsize, int ysize)
| PerlinTerrain (Random rgn=null, int octaves=6, float persistence=1.0f)
## Protected Attributes
PerlinNoise | Noise
int | Octaves
float | Persistence
## Properties
override float | this[float indexX, float indexY]`[get, set]`
| Index like acessor.

## Constructor & Destructor Documentation

VisiMath.Fractals.PerlinTerrain.PerlinTerrain | ( | Random | rgn,
|  | int | xsize,
|  | int | ysize
| ) |  |

VisiMath.Fractals.PerlinTerrain.PerlinTerrain | ( | int | xsize,
|  | int | ysize
| ) |  |

VisiMath.Fractals.PerlinTerrain.PerlinTerrain | ( | Random | rgn = `null`,
|  | int | octaves = `6`,
|  | float | persistence = `1.0f`
| ) |  |

## Member Data Documentation

PerlinNoise VisiMath.Fractals.PerlinTerrain.Noise`[protected]`

int VisiMath.Fractals.PerlinTerrain.Octaves`[protected]`

float VisiMath.Fractals.PerlinTerrain.Persistence`[protected]`

## Property Documentation

override float VisiMath.Fractals.PerlinTerrain.this[float indexX, float indexY]`[get, set]`

Index like acessor.

Parameters:

  indexX |
  indexY |

Returns:

Reimplemented from VisiMath.Fractals.HeightMap.

The documentation for this class was generated from the following file:

- PerlinTerrain.cs

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