namespace VisimBuilder
{
    partial class LightEdit
    {
        /// <summary> 
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Component Designer generated code

        /// <summary> 
        /// Required method for Designer support - do not modify 
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(LightEdit));
            this.groupBox7 = new System.Windows.Forms.GroupBox();
            this.radioButtonCone = new System.Windows.Forms.RadioButton();
            this.radioButtonPoint = new System.Windows.Forms.RadioButton();
            this.radioButtonDir = new System.Windows.Forms.RadioButton();
            this.radioButtonAmb = new System.Windows.Forms.RadioButton();
            this.groupBox1 = new System.Windows.Forms.GroupBox();
            this.colorEditingSpecular = new VisimBuilder.ColorEditing();
            this.label3 = new System.Windows.Forms.Label();
            this.colorEditingDiffuse = new VisimBuilder.ColorEditing();
            this.label2 = new System.Windows.Forms.Label();
            this.colorEditingAmbient = new VisimBuilder.ColorEditing();
            this.label1 = new System.Windows.Forms.Label();
            this.textBoxName = new System.Windows.Forms.TextBox();
            this.label4 = new System.Windows.Forms.Label();
            this.label5 = new System.Windows.Forms.Label();
            this.numericUpDownAngle = new System.Windows.Forms.NumericUpDown();
            this.label6 = new System.Windows.Forms.Label();
            this.numericUpDownIntensity = new System.Windows.Forms.NumericUpDown();
            this.label7 = new System.Windows.Forms.Label();
            this.label8 = new System.Windows.Forms.Label();
            this.label9 = new System.Windows.Forms.Label();
            this.buttonActiveArea = new System.Windows.Forms.Button();
            this.label10 = new System.Windows.Forms.Label();
            this.checkBox1 = new System.Windows.Forms.CheckBox();
            this.checkBox2 = new System.Windows.Forms.CheckBox();
            this.buttonSave = new System.Windows.Forms.Button();
            this.buttonRefresh = new System.Windows.Forms.Button();
            this.buttonReset = new System.Windows.Forms.Button();
            this.numericUpDownRadius = new System.Windows.Forms.NumericUpDown();
            this.toolTip1 = new System.Windows.Forms.ToolTip(this.components);
            this.vectorEditingAtt = new VisimBuilder.VectorEditing();
            this.vectorEditingDir = new VisimBuilder.VectorEditing();
            this.vectorEditingPos = new VisimBuilder.VectorEditing();
            this.groupBox7.SuspendLayout();
            this.groupBox1.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDownAngle)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDownIntensity)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDownRadius)).BeginInit();
            this.SuspendLayout();
            // 
            // groupBox7
            // 
            this.groupBox7.Controls.Add(this.radioButtonCone);
            this.groupBox7.Controls.Add(this.radioButtonPoint);
            this.groupBox7.Controls.Add(this.radioButtonDir);
            this.groupBox7.Controls.Add(this.radioButtonAmb);
            this.groupBox7.Location = new System.Drawing.Point(3, 26);
            this.groupBox7.Name = "groupBox7";
            this.groupBox7.Size = new System.Drawing.Size(100, 124);
            this.groupBox7.TabIndex = 29;
            this.groupBox7.TabStop = false;
            this.groupBox7.Text = "Light Type";
            // 
            // radioButtonCone
            // 
            this.radioButtonCone.AutoSize = true;
            this.radioButtonCone.Location = new System.Drawing.Point(7, 92);
            this.radioButtonCone.Name = "radioButtonCone";
            this.radioButtonCone.Size = new System.Drawing.Size(50, 17);
            this.radioButtonCone.TabIndex = 3;
            this.radioButtonCone.Text = "Cone";
            this.toolTip1.SetToolTip(this.radioButtonCone, "Cone light simulating real light");
            this.radioButtonCone.UseVisualStyleBackColor = true;
            this.radioButtonCone.CheckedChanged += new System.EventHandler(this.LTypeChanged);
            // 
            // radioButtonPoint
            // 
            this.radioButtonPoint.AutoSize = true;
            this.radioButtonPoint.Location = new System.Drawing.Point(7, 69);
            this.radioButtonPoint.Name = "radioButtonPoint";
            this.radioButtonPoint.Size = new System.Drawing.Size(49, 17);
            this.radioButtonPoint.TabIndex = 2;
            this.radioButtonPoint.Text = "Point";
            this.toolTip1.SetToolTip(this.radioButtonPoint, "Point light shining all around");
            this.radioButtonPoint.UseVisualStyleBackColor = true;
            this.radioButtonPoint.CheckedChanged += new System.EventHandler(this.LTypeChanged);
            // 
            // radioButtonDir
            // 
            this.radioButtonDir.AutoSize = true;
            this.radioButtonDir.Checked = true;
            this.radioButtonDir.Location = new System.Drawing.Point(7, 46);
            this.radioButtonDir.Name = "radioButtonDir";
            this.radioButtonDir.Size = new System.Drawing.Size(75, 17);
            this.radioButtonDir.TabIndex = 1;
            this.radioButtonDir.TabStop = true;
            this.radioButtonDir.Text = "Directional";
            this.toolTip1.SetToolTip(this.radioButtonDir, "Directional light coming from infinite distance (sun)");
            this.radioButtonDir.UseVisualStyleBackColor = true;
            this.radioButtonDir.CheckedChanged += new System.EventHandler(this.LTypeChanged);
            // 
            // radioButtonAmb
            // 
            this.radioButtonAmb.AutoSize = true;
            this.radioButtonAmb.Location = new System.Drawing.Point(7, 20);
            this.radioButtonAmb.Name = "radioButtonAmb";
            this.radioButtonAmb.Size = new System.Drawing.Size(63, 17);
            this.radioButtonAmb.TabIndex = 0;
            this.radioButtonAmb.Text = "Ambient";
            this.toolTip1.SetToolTip(this.radioButtonAmb, "Ambient light type (everywhere)");
            this.radioButtonAmb.UseVisualStyleBackColor = true;
            this.radioButtonAmb.CheckedChanged += new System.EventHandler(this.LTypeChanged);
            // 
            // groupBox1
            // 
            this.groupBox1.Controls.Add(this.colorEditingSpecular);
            this.groupBox1.Controls.Add(this.label3);
            this.groupBox1.Controls.Add(this.colorEditingDiffuse);
            this.groupBox1.Controls.Add(this.label2);
            this.groupBox1.Controls.Add(this.colorEditingAmbient);
            this.groupBox1.Controls.Add(this.label1);
            this.groupBox1.Location = new System.Drawing.Point(106, 3);
            this.groupBox1.Name = "groupBox1";
            this.groupBox1.Size = new System.Drawing.Size(181, 190);
            this.groupBox1.TabIndex = 30;
            this.groupBox1.TabStop = false;
            this.groupBox1.Text = "Light colors";
            // 
            // colorEditingSpecular
            // 
            this.colorEditingSpecular.AlphaStateEnabled = false;
            this.colorEditingSpecular.Location = new System.Drawing.Point(6, 146);
            this.colorEditingSpecular.Name = "colorEditingSpecular";
            this.colorEditingSpecular.Size = new System.Drawing.Size(171, 40);
            this.colorEditingSpecular.TabIndex = 5;
            this.toolTip1.SetToolTip(this.colorEditingSpecular, "Specular part of the light (\"shiny\" part).");
            this.colorEditingSpecular.ColorChanged += new VisimBuilder.ColorEditing.ColorChangedCallback(this.ColorsChanged);
            // 
            // label3
            // 
            this.label3.AutoSize = true;
            this.label3.Location = new System.Drawing.Point(6, 130);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(49, 13);
            this.label3.TabIndex = 4;
            this.label3.Text = "Specular";
            // 
            // colorEditingDiffuse
            // 
            this.colorEditingDiffuse.AlphaStateEnabled = false;
            this.colorEditingDiffuse.Location = new System.Drawing.Point(6, 87);
            this.colorEditingDiffuse.Name = "colorEditingDiffuse";
            this.colorEditingDiffuse.Size = new System.Drawing.Size(171, 40);
            this.colorEditingDiffuse.TabIndex = 3;
            this.toolTip1.SetToolTip(this.colorEditingDiffuse, "Diffuse (matte) part of the light.");
            this.colorEditingDiffuse.ColorChanged += new VisimBuilder.ColorEditing.ColorChangedCallback(this.ColorsChanged);
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(4, 71);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(40, 13);
            this.label2.TabIndex = 2;
            this.label2.Text = "Diffuse";
            // 
            // colorEditingAmbient
            // 
            this.colorEditingAmbient.AlphaStateEnabled = false;
            this.colorEditingAmbient.Location = new System.Drawing.Point(7, 31);
            this.colorEditingAmbient.Name = "colorEditingAmbient";
            this.colorEditingAmbient.Size = new System.Drawing.Size(171, 40);
            this.colorEditingAmbient.TabIndex = 1;
            this.toolTip1.SetToolTip(this.colorEditingAmbient, "Ambient part of the light (everywhere)");
            this.colorEditingAmbient.ColorChanged += new VisimBuilder.ColorEditing.ColorChangedCallback(this.ColorsChanged);
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(7, 14);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(45, 13);
            this.label1.TabIndex = 0;
            this.label1.Text = "Ambient";
            // 
            // textBoxName
            // 
            this.textBoxName.Location = new System.Drawing.Point(0, 0);
            this.textBoxName.Name = "textBoxName";
            this.textBoxName.ReadOnly = true;
            this.textBoxName.Size = new System.Drawing.Size(100, 20);
            this.textBoxName.TabIndex = 31;
            this.toolTip1.SetToolTip(this.textBoxName, "Name of the light in manager");
            // 
            // label4
            // 
            this.label4.AutoSize = true;
            this.label4.Location = new System.Drawing.Point(4, 157);
            this.label4.Name = "label4";
            this.label4.Size = new System.Drawing.Size(44, 13);
            this.label4.TabIndex = 32;
            this.label4.Text = "Position";
            // 
            // label5
            // 
            this.label5.AutoSize = true;
            this.label5.Location = new System.Drawing.Point(4, 199);
            this.label5.Name = "label5";
            this.label5.Size = new System.Drawing.Size(47, 13);
            this.label5.TabIndex = 34;
            this.label5.Text = "Rotation";
            // 
            // numericUpDownAngle
            // 
            this.numericUpDownAngle.Location = new System.Drawing.Point(7, 255);
            this.numericUpDownAngle.Maximum = new decimal(new int[] {
            180,
            0,
            0,
            0});
            this.numericUpDownAngle.Name = "numericUpDownAngle";
            this.numericUpDownAngle.Size = new System.Drawing.Size(93, 20);
            this.numericUpDownAngle.TabIndex = 36;
            this.toolTip1.SetToolTip(this.numericUpDownAngle, "Angle of conical light in degrees (light will create cone of light on both sides " +
                    "from the center line with this angle)");
            this.numericUpDownAngle.Value = new decimal(new int[] {
            45,
            0,
            0,
            0});
            this.numericUpDownAngle.ValueChanged += new System.EventHandler(this.AngleChanged);
            // 
            // label6
            // 
            this.label6.AutoSize = true;
            this.label6.Location = new System.Drawing.Point(7, 239);
            this.label6.Name = "label6";
            this.label6.Size = new System.Drawing.Size(58, 13);
            this.label6.TabIndex = 37;
            this.label6.Text = "Spot angle";
            // 
            // numericUpDownIntensity
            // 
            this.numericUpDownIntensity.Location = new System.Drawing.Point(7, 296);
            this.numericUpDownIntensity.Maximum = new decimal(new int[] {
            128,
            0,
            0,
            0});
            this.numericUpDownIntensity.Name = "numericUpDownIntensity";
            this.numericUpDownIntensity.Size = new System.Drawing.Size(96, 20);
            this.numericUpDownIntensity.TabIndex = 38;
            this.toolTip1.SetToolTip(this.numericUpDownIntensity, "Intensity of the Light. 0 is fully spread, 128 is tight beam");
            this.numericUpDownIntensity.Value = new decimal(new int[] {
            128,
            0,
            0,
            0});
            this.numericUpDownIntensity.ValueChanged += new System.EventHandler(this.IntensityChanged);
            // 
            // label7
            // 
            this.label7.AutoSize = true;
            this.label7.Location = new System.Drawing.Point(7, 278);
            this.label7.Name = "label7";
            this.label7.Size = new System.Drawing.Size(71, 13);
            this.label7.TabIndex = 39;
            this.label7.Text = "Spot Intensity";
            // 
            // label8
            // 
            this.label8.AutoSize = true;
            this.label8.Location = new System.Drawing.Point(112, 197);
            this.label8.Name = "label8";
            this.label8.Size = new System.Drawing.Size(61, 13);
            this.label8.TabIndex = 43;
            this.label8.Text = "Attenuation";
            // 
            // label9
            // 
            this.label9.AutoSize = true;
            this.label9.Location = new System.Drawing.Point(113, 216);
            this.label9.Name = "label9";
            this.label9.Size = new System.Drawing.Size(130, 13);
            this.label9.TabIndex = 44;
            this.label9.Text = "Constant Linear Quadratic";
            // 
            // buttonActiveArea
            // 
            this.buttonActiveArea.Location = new System.Drawing.Point(112, 293);
            this.buttonActiveArea.Name = "buttonActiveArea";
            this.buttonActiveArea.Size = new System.Drawing.Size(75, 23);
            this.buttonActiveArea.TabIndex = 45;
            this.buttonActiveArea.Text = "Active area";
            this.toolTip1.SetToolTip(this.buttonActiveArea, "Choose area of effect for the light.");
            this.buttonActiveArea.UseVisualStyleBackColor = true;
            this.buttonActiveArea.Click += new System.EventHandler(this.buttonActiveArea_Click);
            // 
            // label10
            // 
            this.label10.AutoSize = true;
            this.label10.Location = new System.Drawing.Point(112, 262);
            this.label10.Name = "label10";
            this.label10.Size = new System.Drawing.Size(40, 13);
            this.label10.TabIndex = 46;
            this.label10.Text = "Radius";
            // 
            // checkBox1
            // 
            this.checkBox1.AutoSize = true;
            this.checkBox1.Checked = true;
            this.checkBox1.CheckState = System.Windows.Forms.CheckState.Checked;
            this.checkBox1.Location = new System.Drawing.Point(193, 282);
            this.checkBox1.Name = "checkBox1";
            this.checkBox1.Size = new System.Drawing.Size(59, 17);
            this.checkBox1.TabIndex = 48;
            this.checkBox1.Text = "Radius";
            this.toolTip1.SetToolTip(this.checkBox1, "Light uses simple radius for active area.");
            this.checkBox1.UseVisualStyleBackColor = true;
            this.checkBox1.CheckedChanged += new System.EventHandler(this.ActiveAreaTypeChanged);
            // 
            // checkBox2
            // 
            this.checkBox2.AutoSize = true;
            this.checkBox2.Location = new System.Drawing.Point(193, 300);
            this.checkBox2.Name = "checkBox2";
            this.checkBox2.Size = new System.Drawing.Size(48, 17);
            this.checkBox2.TabIndex = 49;
            this.checkBox2.Text = "Area";
            this.toolTip1.SetToolTip(this.checkBox2, "Light uses area node to set it\'s area of effect.");
            this.checkBox2.UseVisualStyleBackColor = true;
            this.checkBox2.CheckedChanged += new System.EventHandler(this.ActiveAreaTypeChanged);
            // 
            // buttonSave
            // 
            this.buttonSave.Location = new System.Drawing.Point(7, 323);
            this.buttonSave.Name = "buttonSave";
            this.buttonSave.Size = new System.Drawing.Size(75, 23);
            this.buttonSave.TabIndex = 50;
            this.buttonSave.Text = "Save";
            this.toolTip1.SetToolTip(this.buttonSave, "Save changes");
            this.buttonSave.UseVisualStyleBackColor = true;
            this.buttonSave.Click += new System.EventHandler(this.buttonSave_Click);
            // 
            // buttonRefresh
            // 
            this.buttonRefresh.Location = new System.Drawing.Point(112, 323);
            this.buttonRefresh.Name = "buttonRefresh";
            this.buttonRefresh.Size = new System.Drawing.Size(75, 23);
            this.buttonRefresh.TabIndex = 51;
            this.buttonRefresh.Text = "Refresh";
            this.toolTip1.SetToolTip(this.buttonRefresh, "Refresh values from the light.");
            this.buttonRefresh.UseVisualStyleBackColor = true;
            this.buttonRefresh.Click += new System.EventHandler(this.buttonRefresh_Click);
            // 
            // buttonReset
            // 
            this.buttonReset.Location = new System.Drawing.Point(201, 323);
            this.buttonReset.Name = "buttonReset";
            this.buttonReset.Size = new System.Drawing.Size(75, 23);
            this.buttonReset.TabIndex = 52;
            this.buttonReset.Text = "Reset";
            this.toolTip1.SetToolTip(this.buttonReset, "Reset light values to original.");
            this.buttonReset.UseVisualStyleBackColor = true;
            this.buttonReset.Click += new System.EventHandler(this.buttonReset_Click);
            // 
            // numericUpDownRadius
            // 
            this.numericUpDownRadius.Location = new System.Drawing.Point(156, 256);
            this.numericUpDownRadius.Maximum = new decimal(new int[] {
            1000,
            0,
            0,
            0});
            this.numericUpDownRadius.Name = "numericUpDownRadius";
            this.numericUpDownRadius.Size = new System.Drawing.Size(120, 20);
            this.numericUpDownRadius.TabIndex = 56;
            this.toolTip1.SetToolTip(this.numericUpDownRadius, "Maximal radius where the light is active. If zero, it\'s active everywhere.");
            this.numericUpDownRadius.ValueChanged += new System.EventHandler(this.RadiusValueChanged);
            // 
            // vectorEditingAtt
            // 
            this.vectorEditingAtt.EditedVector = ((VisiMath.Vector3)(resources.GetObject("vectorEditingAtt.EditedVector")));
            this.vectorEditingAtt.Location = new System.Drawing.Point(112, 232);
            this.vectorEditingAtt.Name = "vectorEditingAtt";
            this.vectorEditingAtt.Size = new System.Drawing.Size(99, 21);
            this.vectorEditingAtt.TabIndex = 55;
            this.toolTip1.SetToolTip(this.vectorEditingAtt, "Values for light attenuation equation. 1 0 0 means no attenuation");
            this.vectorEditingAtt.VectorChanged += new VisimBuilder.VectorEditing.VectorChangedCallback(this.AttenuationChanged);
            // 
            // vectorEditingDir
            // 
            this.vectorEditingDir.EditedVector = ((VisiMath.Vector3)(resources.GetObject("vectorEditingDir.EditedVector")));
            this.vectorEditingDir.Location = new System.Drawing.Point(4, 215);
            this.vectorEditingDir.Name = "vectorEditingDir";
            this.vectorEditingDir.Size = new System.Drawing.Size(99, 21);
            this.vectorEditingDir.TabIndex = 54;
            this.toolTip1.SetToolTip(this.vectorEditingDir, "Directional normal of the light");
            this.vectorEditingDir.VectorChanged += new VisimBuilder.VectorEditing.VectorChangedCallback(this.RotationVectorChanged);
            // 
            // vectorEditingPos
            // 
            this.vectorEditingPos.EditedVector = ((VisiMath.Vector3)(resources.GetObject("vectorEditingPos.EditedVector")));
            this.vectorEditingPos.Location = new System.Drawing.Point(4, 172);
            this.vectorEditingPos.Name = "vectorEditingPos";
            this.vectorEditingPos.Size = new System.Drawing.Size(99, 21);
            this.vectorEditingPos.TabIndex = 53;
            this.toolTip1.SetToolTip(this.vectorEditingPos, "Position of the light in the world");
            this.vectorEditingPos.VectorChanged += new VisimBuilder.VectorEditing.VectorChangedCallback(this.PositionVectorChanged);
            // 
            // LightEdit
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.Controls.Add(this.numericUpDownRadius);
            this.Controls.Add(this.vectorEditingAtt);
            this.Controls.Add(this.vectorEditingDir);
            this.Controls.Add(this.vectorEditingPos);
            this.Controls.Add(this.buttonReset);
            this.Controls.Add(this.buttonRefresh);
            this.Controls.Add(this.buttonSave);
            this.Controls.Add(this.checkBox2);
            this.Controls.Add(this.checkBox1);
            this.Controls.Add(this.label10);
            this.Controls.Add(this.buttonActiveArea);
            this.Controls.Add(this.label9);
            this.Controls.Add(this.label8);
            this.Controls.Add(this.label7);
            this.Controls.Add(this.numericUpDownIntensity);
            this.Controls.Add(this.label6);
            this.Controls.Add(this.numericUpDownAngle);
            this.Controls.Add(this.label5);
            this.Controls.Add(this.label4);
            this.Controls.Add(this.textBoxName);
            this.Controls.Add(this.groupBox1);
            this.Controls.Add(this.groupBox7);
            this.Name = "LightEdit";
            this.Size = new System.Drawing.Size(292, 353);
            this.Load += new System.EventHandler(this.LightEdit_Load);
            this.groupBox7.ResumeLayout(false);
            this.groupBox7.PerformLayout();
            this.groupBox1.ResumeLayout(false);
            this.groupBox1.PerformLayout();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDownAngle)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDownIntensity)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDownRadius)).EndInit();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.GroupBox groupBox7;
        private System.Windows.Forms.RadioButton radioButtonCone;
        private System.Windows.Forms.RadioButton radioButtonPoint;
        private System.Windows.Forms.RadioButton radioButtonDir;
        private System.Windows.Forms.RadioButton radioButtonAmb;
        private System.Windows.Forms.GroupBox groupBox1;
        private ColorEditing colorEditingSpecular;
        private System.Windows.Forms.Label label3;
        private ColorEditing colorEditingDiffuse;
        private System.Windows.Forms.Label label2;
        private ColorEditing colorEditingAmbient;
        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.TextBox textBoxName;
        private System.Windows.Forms.Label label4;
        private System.Windows.Forms.Label label5;
        private System.Windows.Forms.NumericUpDown numericUpDownAngle;
        private System.Windows.Forms.Label label6;
        private System.Windows.Forms.NumericUpDown numericUpDownIntensity;
        private System.Windows.Forms.Label label7;
        private System.Windows.Forms.Label label8;
        private System.Windows.Forms.Label label9;
        private System.Windows.Forms.Button buttonActiveArea;
        private System.Windows.Forms.Label label10;
        private System.Windows.Forms.CheckBox checkBox1;
        private System.Windows.Forms.CheckBox checkBox2;
        private System.Windows.Forms.Button buttonSave;
        private System.Windows.Forms.Button buttonRefresh;
        private System.Windows.Forms.Button buttonReset;
        private VectorEditing vectorEditingPos;
        private VectorEditing vectorEditingDir;
        private VectorEditing vectorEditingAtt;
        private System.Windows.Forms.NumericUpDown numericUpDownRadius;
        private System.Windows.Forms.ToolTip toolTip1;
    }
}
