VisimBox 1.0 VisimBox 3d simulation and visualisation ToolBox

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VisimBuilder.MaterialEditor Class Reference
Inheritance diagram for VisimBuilder.MaterialEditor:

List of all members.

## Public Member Functions
| MaterialEditor (MainBuilderForm boss)
void | UpdateMaterials ()
| Update material list and settings from MaterialManager.
void | ResourceDisposing (VisimBox.Resources.IResource resource)
bool | ResourceReplaced (VisimBox.Resources.IResource original, VisimBox.Resources.IResource newresource)
## Protected Member Functions
void | UpdateTextureCombo ()
override void | Dispose (bool disposing)
| Clean up any resources being used.
## Properties
string | SelectedMaterial`[get]`

## Constructor & Destructor Documentation

VisimBuilder.MaterialEditor.MaterialEditor | ( | MainBuilderForm | boss | ) |

## Member Function Documentation

override void VisimBuilder.MaterialEditor.Dispose | ( | bool | disposing | ) | `[protected]`

Clean up any resources being used.

Parameters:

  disposing | true if managed resources should be disposed; otherwise, false.

void VisimBuilder.MaterialEditor.ResourceDisposing | ( | VisimBox.Resources.IResource | resource | ) |

bool VisimBuilder.MaterialEditor.ResourceReplaced | ( | VisimBox.Resources.IResource | original,
|  | VisimBox.Resources.IResource | newresource
| ) |  |

void VisimBuilder.MaterialEditor.UpdateMaterials | ( |  | ) |

Update material list and settings from MaterialManager.

void VisimBuilder.MaterialEditor.UpdateTextureCombo | ( |  | ) | `[protected]`

## Property Documentation

string VisimBuilder.MaterialEditor.SelectedMaterial`[get]`

The documentation for this class was generated from the following files:

- MaterialEditor.cs
- MaterialEditor.Designer.cs

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