VisimBox 1.0 VisimBox 3d simulation and visualisation ToolBox

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VisimBox.Resources.BitmapManager Class Reference

Manager for bitmap objects.In most cases texture manager will load bitmap directly, but for some cases it might be usefull to hold bitmaps inside the memory (for example for dynamic textures) More...

Inheritance diagram for VisimBox.Resources.BitmapManager:

List of all members.

## Public Member Functions
override BitmapResource | Load (string key, string filename)
| Returns data with associated filename from cache or loads them.
Bitmap | LoadAndGetBitmap (string filename)
bool | LoadBitmap (string filename)

## Detailed Description

Manager for bitmap objects.In most cases texture manager will load bitmap directly, but for some cases it might be usefull to hold bitmaps inside the memory (for example for dynamic textures)

## Member Function Documentation

override BitmapResource VisimBox.Resources.BitmapManager.Load | ( | string | key,
|  | string | filename
| ) |  | `[virtual]`

Returns data with associated filename from cache or loads them.

Parameters:

  filename | Filename with data
  key | Key to use for loaded data

Returns:
  loaded value

Reimplemented from VisimBox.Resources.AbstractResMan< T >.

Bitmap VisimBox.Resources.BitmapManager.LoadAndGetBitmap | ( | string | filename | ) |

bool VisimBox.Resources.BitmapManager.LoadBitmap | ( | string | filename | ) |

The documentation for this class was generated from the following file:

- ResourceManagers.cs

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