
@book{PJH2016,
author = {Matt Pharr and Wenzel Jakob and Greg Humphreys},
title = {Physically Based Rendering: From Theory to Implementation},
year = {2016},
isbn = {0128006455},
publisher = {Morgan Kaufmann Publishers Inc.},
address = {San Francisco, CA, USA},
edition = {3rd}
}

@PhDThesis{Nov2014,
    title     = {Efficient Many-Light Rendering of Scenes with Participating Media},
    author     = {Jan Nov\'{a}k},
    year     = {2014},
    month     = {May},
    school     = {Karlsruhe Institute of Technology"}
}

@book{RTR2018,
 author = {Tomas Akenine-M\"{o}ller and Eric Haines and Naty Hoffman and Angelo Pesce and Michal Iwanicki and S\'{e}bastien Hillaire},
 title = {Real-Time Rendering 4th Edition},
 year = {2018},
 pages = {1200},
 isbn = {978-1-13862-700-0},
 publisher = {A K Peters/CRC Press},
 address = {Boca Raton, FL, USA},
 }

@inbook{RTR2018:ch7,
 author = {Tomas Akenine-M\"{o}ller and Eric Haines and Naty Hoffman and Angelo Pesce and Michal Iwanicki and S\'{e}bastien Hillaire},
  title = {Real-Time Rendering 4th Edition},
 year = {2018},
 pages = {1200},
 isbn = {978-1-13862-700-0},
 publisher = {A K Peters/CRC Press},
 address = {Boca Raton, FL, USA},
  chapter={7}
}

@inbook{RTR2018:ch9,
 author = {Tomas Akenine-M\"{o}ller and Eric Haines and Naty Hoffman and Angelo Pesce and Michal Iwanicki and S\'{e}bastien Hillaire},
  title = {Real-Time Rendering 4th Edition},
 year = {2018},
 pages = {1200},
 isbn = {978-1-13862-700-0},
 publisher = {A K Peters/CRC Press},
 address = {Boca Raton, FL, USA},
  chapter={9}
}


@article{FWKH2017,
  title={Production volume rendering: SIGGRAPH 2017 course},
  author={Julian Fong and Magnus Wrenninge and Christopher D. Kulla and Ralf Habel},
  journal={ACM SIGGRAPH 2017 Courses},
  year={2017}
}

@book{Cha1960,
  title={Radiative Transfer},
  author={Subrahmanyan Chandrasekhar},
  isbn={9780486605906},
  series={Dover Books on Intermediate and Advanced Mathematics},
  year={1960},
  publisher={Dover Publications}
}

@inproceedings{Kaj1986,
author = {James T. Kajiya},
title = {The Rendering Equation},
year = {1986},
isbn = {0897911962},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
doi = {10.1145/15922.15902},
booktitle = {Proceedings of the 13th Annual Conference on Computer Graphics and Interactive Techniques},
pages = {143–150},
numpages = {8},
series = {SIGGRAPH '86}
}

@article{HG1940,
  title={Diffuse radiation in the Galaxy},
  author={L. C. Henyey and Jesse Leonard Greenstein},
  journal={The Astrophysical Journal},
  year={1940},
  volume={93},
  pages={70-83}
}

@misc{OOWB2020,
  author = {Curtis Mobley and Emmanuel Boss and Collin Roesler},
  title = {Ocean Optics Web Book},
  year = {2020},
  cited = {2023-23-05},
  url = {https://www.oceanopticsbook.info/}
}

@misc{OOWB2021-iaop-intro,
  author = {Curtis Mobley},
  title = {Ocean Optics Web Book: Inherent and Apparent Optical Properties},
  year = {2021},
  cited = {2023-23-05},
  url = {https://www.oceanopticsbook.info/view/inherent-and-apparent-optical-properties/introduction}
}

@article{CCZTG2020,
author = {Haoyuan Cheng and Jinkui Chu and Ran Zhang and Lianbiao Tian and Xinyuan Gui},
title = {Underwater polarization patterns considering single Rayleigh scattering of water molecules},
journal = {International Journal of Remote Sensing},
volume = {41},
number = {13},
pages = {4947-4962},
year  = {2020},
publisher = {Taylor \& Francis},
doi = {10.1080/01431161.2019.1685725},
}

@misc{OOWB2021-level,
  author = {Curtis Mobley},
  title = {Ocean Optics Web Book: The Level Sea Surface},
  year = {2021},
  cited = {2023-23-05},
  url = {https://www.oceanopticsbook.info/view/surfaces/the-level-sea-surface}
}

@misc{OOWB2021-iaop-iop,
  author = {Curtis Mobley},
  title = {Ocean Optics Web Book: Inherent Optical Properties},
  year = {2021},
  cited = {2023-23-05},
  url = {https://www.oceanopticsbook.info/view/inherent-and-apparent-optical-properties/inherent-optical-properties}
}

@misc{OOWB2020-iaop-refl,
  author = {Curtis Mobley},
  title = {Ocean Optics Web Book: Reflectances},
  year = {2020},
  cited = {2023-23-05},
  url = {https://www.oceanopticsbook.info/view/inherent-and-apparent-optical-properties/reflectances}
}

@misc{OOWB2021-iaop-kfnc,
  author = {Curtis Mobley},
  title = {Ocean Optics Web Book: K functions},
  year = {2021},
  cited = {2023-23-05},
  url = {https://www.oceanopticsbook.info/view/inherent-and-apparent-optical-properties/k-functions}
}

@misc{OOWB2021-const-intro,
  author = {Emmanuel Boss},
  title = {Ocean Optics Web Book: Introduction to Optical Constituents of the Ocean},
  year = {2021},
  cited = {2023-23-05},
  url = {https://www.oceanopticsbook.info/view/optical-constituents-of-the-ocean/introduction-to-optical-constituents-of-the-ocean}
}

@misc{OOWB2021-const-seas,
  author = {David Bowers},
  title = {Ocean Optics Web Book: Optical Properties of Shelf Seas and Estuaries},
  year = {2021},
  cited = {2023-23-05},
  url = {https://www.oceanopticsbook.info/view/optical-constituents-of-the-ocean/level-2/optical-properties-of-shelf-seas-and-estuaries}
}


@misc{OOWB2021-const-phyt,
  author = {Ivona Cetinic},
  title = {Ocean Optics Web Book: Phytoplankton},
  year = {2021},
  cited = {2023-23-05},
  url = {https://www.oceanopticsbook.info/view/optical-constituents-of-the-ocean/phytoplankton}
}

@misc{OOWB2021-const-cdom,
  author = {Emmanuel Boss},
  title = {Ocean Optics Web Book: Colored Dissolved Organic Matter},
  year = {2021},
  cited = {2023-23-05},
  url = {https://www.oceanopticsbook.info/view/optical-constituents-of-the-ocean/colored-dissolved-organic-matter}
}

@misc{OOWB2021-const-nap,
  author = {Collin Roesler},
  title = {Ocean Optics Web Book: Non-Algal Particles (NAP)},
  year = {2021},
  cited = {2023-23-05},
  url = {https://www.oceanopticsbook.info/view/optical-constituents-of-the-ocean/non-algal-particles-nap}
}

@misc{OOWB2021-abs-intro,
  author = {Collin Roesler},
  title = {Ocean Optics Web Book: Absorption Overview},
  year = {2021},
  cited = {2023-23-05},
  url = {https://www.oceanopticsbook.info/view/absorption/absorption-overview}
}

@misc{OOWB2021-abs-const,
  author = {Collin Roesler},
  title = {Ocean Optics Web Book: Absorption by Oceanic Constituents},
  year = {2021},
  cited = {2023-23-05},
  url = {https://www.oceanopticsbook.info/view/absorption/absorption-by-oceanic-constituents}
}

@misc{OOWB2021-scat-phys,
  author = {Curtis Mobley},
  title = {Ocean Optics Web Book: The Physics of Scattering},
  year = {2021},
  cited = {2023-23-05},
  url = {https://www.oceanopticsbook.info/view/scattering/physics-scattering}
}

@misc{OOWB2020-const-water,
  author = {Emmanuel Boss},
  title = {Ocean Optics Web Book: Water},
  year = {2020},
  cited = {2023-23-05},
  url = {https://www.oceanopticsbook.info/view/optical-constituents-of-the-ocean/water}
}


@misc{OOWB2021-iaop-clas,
  author = {Emmanuel Boss},
  title = {Ocean Optics Web Book: Classification Schemes},
  year = {2021},
  cited = {2023-23-05},
  url = {https://www.oceanopticsbook.info/view/inherent-and-apparent-optical-properties/classification-schemes}
}

@misc{OOWB2021-scat-intro,
  author = {Curtis Mobley},
  title = {Ocean Optics Web Book: Scattering Overview},
  year = {2021},
  cited = {2023-23-05},
  url = {https://www.oceanopticsbook.info/view/scattering/scattering-overview}
}

@misc{OOWB2021-iaop-vsf,
  author = {Curtis Mobley},
  title = {Ocean Optics Web Book: The Volume Scattering Function (VSF)},
  year = {2021},
  cited = {2023-23-05},
  url = {https://www.oceanopticsbook.info/view/inherent-and-apparent-optical-properties/volume-scattering-function-vsf}
}

@misc{OOWB2020-iaop-vis,
  author = {Curtis Mobley},
  title = {Ocean Optics Web Book: Visualizing VSFs},
  year = {2020},
  cited = {2023-23-05},
  url = {https://www.oceanopticsbook.info/view/inherent-and-apparent-optical-properties/visualizing-vsfs}
}

@article{SM2015,
author = {Michael G. Solonenko and Curtis D. Mobley},
journal = {Appl. Opt.},
number = {17},
pages = {5392--5401},
publisher = {Optica Publishing Group},
title = {Inherent optical properties of Jerlov water types},
volume = {54},
month = {Jun},
year = {2015},
doi = {10.1364/AO.54.005392},
}

@inproceedings{TVD2021,
author = {Everson Toledo and Edwilson Vaz and Paulo Drews-Jr},
year = {2021},
month = {10},
pages = {282-287},
title = {Water Classification Based on Underwater Monocular Image},
doi = {10.1109/LARS/SBR/WRE54079.2021.9605362}
}

@inbook{Ioc2000,
author = {Ioccg, Ioccg},
year = {2000},
month = {01},
pages = {},
title = {Remote Sensing of Ocean Colour in Coastal, and Other Optically-Complex, Waters}
}

@inbook{RTR2018:ch8,
 author = {Tomas Akenine-M\"{o}ller and Eric Haines and Naty Hoffman and Angelo Pesce and Michal Iwanicki and S\'{e}bastien Hillaire},
  title = {Real-Time Rendering 4th Edition},
 year = {2018},
 pages = {1200},
 isbn = {978-1-13862-700-0},
 publisher = {A K Peters/CRC Press},
 address = {Boca Raton, FL, USA},
  chapter={8}
}

@book{PJH2023,
author = {Matt Pharr and Wenzel Jakob and Greg Humphreys},
title = {Physically Based Rendering: From Theory to Implementation},
year = {2023},
isbn = {0262048027},
publisher = {The MIT Press},
address = {Cambridge, Massachusetts, London, England},
edition = {4th},
pages = {1312}
}

@inbook{PJH2023:ch11,
author = {Matt Pharr and Wenzel Jakob and Greg Humphreys},
title = {Physically Based Rendering: From Theory to Implementation},
year = {2023},
isbn = {0262048027},
publisher = {The MIT Press},
address = {Cambridge, Massachusetts, London, England},
edition = {4th},
pages = {1312},
chapter={11}
}

@article{Hil2016,
  title={Physically Based Sky, Atmosphere \& Cloud Rendering in Frostbite},
  author={S\'{e}bastien Hillaire},
  journal={ACM SIGGRAPH 2016 Physically Based Shading in Theory and Practice course},
  year={2016}
}

@article{Hil2015,
  title = {Physically-based \& Unified Volumetric Rendering in Frostbite},
  author={S\'{e}bastien Hillaire},
year = {2015},
month = {07},
journal={ACM SIGGRAPH 2015 Physically Based Shading in Theory and Practice course}
}

@article{DCGG2011,
  title={A Survey of Ocean Simulation and Rendering Techniques in Computer Graphics},
	author={Emmanuelle Darles and Beno{\^i}t Crespin and Djamchid Ghazanfarpour and Jean-Christophe Gonzato},
	doi = {10.1111/j.1467-8659.2010.01828.x},
	year = {2011},
	volume = {30},
	number = {1},
	pages = {43--60},
	journal = {Computer Graphics Forum}
}


@mastersthesis{Gam2018,
  title =      "Ocean Surface Generation and Rendering",
  author =     "Thomas Gamper",
  year =       "2018",
  school =     "Institute of Computer Graphics and Algorithms, Vienna
               University of Technology ",
  URL =        "https://www.cg.tuwien.ac.at/research/publications/2018/GAMPER-2018-OSG/",
}


@article{FR1986,
  title={A simple model of ocean waves},
  author={Alain Fournier and William T. Reeves},
  journal={Proceedings of the 13th annual conference on Computer graphics and interactive techniques},
  year={1986}
}


@article{Tes2001,
author = {Jerry Tessendorf},
year = {2001},
month = {01},
pages = {},
title = {Simulating Ocean Water},
journal = {SIGGRAPH'99 Course Note}
}

@inproceedings{Ryd2009,
  title={A VFX ocean toolkit with real time preview},
  author={Bj{\"o}rn Rydahl},
  year={2009}
}

@inproceedings{DB2012,
  author       = {Jonathan Dupuy and
                  Eric Bruneton},
  title        = {Real-time animation and rendering of ocean whitecaps},
  booktitle    = {{SIGGRAPH} Asia 2012 Technical Briefs, Singapore, November 28 - December
                  1, 2012},
  pages        = {15:1--15:3},
  publisher    = {{ACM}},
  year         = {2012},
  doi          = {10.1145/2407746.2407761},
}

@misc{Nvi2011,
  author = {NVIDIA},
  title = {Ocean Surface Simulation. NVIDIA Graphics SDK 11 Direct3D},
  year = {2011},
  cited = {2023-23-05}
}


@article {PA2001,
journal = {Computer Graphics Forum},
title = {Rendering Natural Waters},
author = {Simon Premoze and Michael Ashikhmin},
year = {2001},
publisher = {Blackwell Publishers Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.00548}
}

@article{CS2002,
author={Eva Cerezo and F. J. Ser{\'o}n},
year = {2002},
month = {01},
pages = {},
title = {Rendering Natural Waters: Merging Computer Graphics with Physics and Biology},
isbn = {978-1-4471-1118-4},
doi = {10.1007/978-1-4471-0103-1\_31}
}


@inproceedings{IDN2003,
author = {Kei Iwasaki and Yoshinori Dobash and Tomoyuki Nishita},
title = {A Volume Rendering Approach for Sea Surfaces Taking into Account Second Order Scattering Using Scattering Maps},
year = {2003},
isbn = {1581137451},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
doi = {10.1145/827051.827071},
booktitle = {Proceedings of the 2003 Eurographics/IEEE TVCG Workshop on Volume Graphics},
pages = {129–136},
numpages = {8},
series = {VG '03}
}

@inproceedings{Ara2005,
  title={Realistic Underwater Visualisation},
  author={Matt Aranha}
}

@inproceedings{GMAS2005,
  title={Non-linear volume photon mapping},
  author={Diego Gutierrez and Adolfo Mu{\~n}oz and Oscar Anson and Francisco Jos{\'e} Ser{\'o}n},
  booktitle={Eurographics Symposium on Rendering},
  year={2005}
}

@article{GSMA2008,
  title={Visualizing Underwater Ocean Optics},
  author={Diego Gutierrez and Francisco Jos{\'e} Ser{\'o}n and Adolfo Mu{\~n}oz and Oscar Anson},
  journal={Computer Graphics Forum},
  year={2008},
  volume={27}
}

@inproceedings{SK2011,
  title={Simulating Deep Sea Underwater Images Using Physical Models for Light Attenuation, Scattering, and Refraction},
  author={Anne Jordt-Sedlazeck and Reinhard Koch},
  booktitle={International Symposium on Vision, Modeling, and Visualization},
  year={2011},
  journal = {VMV 2011 - Vision, Modeling and Visualization},
doi = {10.2312/PE/VMV/VMV11/049-056},
month = {01},
pages = {49-56}
}

@article{MXWTC2016,
  title={A real-time photo-realistic rendering algorithm of ocean color based on bio-optical model},
  author={Chunyong Ma and Shu-Liang Xu and Hongsong Wang and Fenglin Tian and Ge Chen},
  journal={Journal of Ocean University of China},
  year={2016},
  volume={15},
  pages={996-1006}
}

@inproceedings{JG2001,
  title={Deep-Water Animation and Rendering},
  author={Lasse Staff Jensen and Robert Goli{\'a}{\'s}},
  year={2001}
}

@inproceedings{BD2006,
  title={Realistic Water Volumes in Real-Time},
  author={Lionel Baboud and Xavier D{\'e}coret},
  booktitle={Eurographics Workshop on Natural Phenomena},
  year={2006}
}

@article{Wro2014,
  title = {Volumetric fog: Unified, compute shader based solution to atmospheric scattering},
  author={Bartlomiej Wronski},
year = {2014},
month = {07},
journal={ACM SIGGRAPH 2014}
}

@inproceedings{Wen2006,
author = {Carsten Wenzel},
title = {Real-Time Atmospheric Effects in Games},
year = {2006},
isbn = {1595933646},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
doi = {10.1145/1185657.1185831},
booktitle = {ACM SIGGRAPH 2006 Courses},
pages = {113–128},
numpages = {16},
series = {SIGGRAPH '06}
}

@inproceedings{MAGM2022,
booktitle = {Smart Tools and Applications in Graphics - Eurographics Italian Chapter Conference},
editor = {Cabiddu, Daniela and Schneider, Teseo and Allegra, Dario and Catalano, Chiara Eva and Cherchi, Gianmarco and Scateni, Riccardo},
title = {Multiple Scattering Approximation for Real-time Underwater Spectral Rendering},
author = {Néstor Monzón and Derya Akkaynak and Diego Gutiérrez and Adolfo Muñoz},
year = {2022},
publisher = {The Eurographics Association},
ISSN = {2617-4855},
ISBN = {978-3-03868-191-5},
DOI = {10.2312/stag.20221264}
}

@book{TMPA2002,
author = {Ebert, David S. and Musgrave, F. Kenton and Peachey, Darwyn and Perlin, Ken and Worley, Steven},
title = {Texturing and Modeling: A Procedural Approach},
year = {2002},
isbn = {1558608486},
publisher = {Morgan Kaufmann Publishers Inc.},
address = {San Francisco, CA, USA},
edition = {3rd}
}

@misc{GVL2015,
  author = {Patricio Gonzalez Vivo and Jen Lowe},
  title = {The Book of Shaders},
  year = {2015},
  cited = {2023-23-05},
  url = {https://thebookofshaders.com/}
}

@inproceedings{Per1985,
author = {Ken Perlin},
title = {An Image Synthesizer},
year = {1985},
isbn = {0897911660},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
doi = {10.1145/325334.325247},
pages = {287–296},
numpages = {10},
series = {SIGGRAPH '85}
}

@inbook{RTR2018:ch17,
 author = {Tomas Akenine-M\"{o}ller and Eric Haines and Naty Hoffman and Angelo Pesce and Michal Iwanicki and S\'{e}bastien Hillaire},
  title = {Real-Time Rendering 4th Edition},
 year = {2018},
 pages = {1200},
 isbn = {978-1-13862-700-0},
 publisher = {A K Peters/CRC Press},
 address = {Boca Raton, FL, USA},
  chapter={17}
}

@misc{Qui2013-sdf2d,
  author = {Inigo Quilez},
  title = {2D distance functions},
  year = {2013},
  cited = {2023-23-05},
  url = {https://iquilezles.org/articles/distfunctions2d/}
}

@misc{Qui2013-sdf,
  author = {Inigo Quilez},
  title = {2D distance functions},
  year = {2013},
  cited = {2023-23-05},
  url = {https://iquilezles.org/articles/distfunctions/}
}

@misc{McG2021,
  author = {Morgan McGuire},
  title = {The Graphics Codex: Ray marching},
  year = {2021},
  cited = {2023-23-05},
  url = {https://graphicscodex.courses.nvidia.com/app.html?page=_rn_rayMrch}
}

@misc{cryengine,
  author = {Crytek GmbH},
  title = {CryEngine},
  year = {2023},
  cited = {2023-23-05},
  url = {https://www.cryengine.com/}
}

@inproceedings{Jen2001,
  title={Realistic Image Synthesis Using Photon Mapping},
  author={Henrik Wann Jensen},
  year={2001}
}

@article{Kim2019,
  title={Caustics Using Screen-Space Photon Mapping},
  author={Hyuk Kim},
  journal={Ray Tracing Gems},
  year={2019}
}

@inbook{RTR2018:ch14,
 author = {Tomas Akenine-M\"{o}ller and Eric Haines and Naty Hoffman and Angelo Pesce and Michal Iwanicki and S\'{e}bastien Hillaire},
  title = {Real-Time Rendering 4th Edition},
 year = {2018},
 pages = {1200},
 isbn = {978-1-13862-700-0},
 publisher = {A K Peters/CRC Press},
 address = {Boca Raton, FL, USA},
  chapter={14}
}

@inproceedings{Sta1996,
author = {Stam, Jos},
title = {Random Caustics: Natural Textures and Wave Theory Revisited},
year = {1996},
isbn = {0897917847},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
doi = {10.1145/253607.253883},
booktitle = {ACM SIGGRAPH 96 Visual Proceedings: The Art and Interdisciplinary Programs of SIGGRAPH '96},
pages = {150},
location = {New Orleans, Louisiana, USA},
series = {SIGGRAPH '96}
}


@incollection{GSC2004,
  author = {Juan Guardado and Daniel Sanchez-Crespo},
  title = {Chapter 2. Rendering Water Caustics},
  booktitle = {GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics},
publisher = {Pearson Higher Education},
  year = {2004},
}

@article{SKP2007,
  title={Caustics Mapping: An Image-Space Technique for Real-Time Caustics},
  author={Musawir A. Shah and Jaakko Kontinnen and Sumanta N. Pattanaik},
  journal={IEEE Transactions on Visualization and Computer Graphics},
  year={2007},
  volume={13}
}

@article{WN2009,
  title={Adaptive Caustic Maps Using Deferred Shading},
  author={Chris Wyman and Greg Nichols},
  journal={Computer Graphics Forum},
  year={2009},
  volume={28}
}

@inproceedings {ML2022,
booktitle = {Vision, Modeling, and Visualization},
editor = {Bender, Jan and Botsch, Mario and Keim, Daniel A.},
title = {{Real-Time Caustics Using Cascaded Image-Space Photon Tracing}},
author = {Krittin Meenrattanakorn and Martin Lambers},
year = {2022},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-189-2},
DOI = {10.2312/vmv.20221212}
}

@inproceedings{DS2005,
  title={Reflective shadow maps},
  author={Carsten Dachsbacher and Marc Stamminger},
  booktitle={ACM Symposium on Interactive 3D Graphics and Games},
  year={2005}
}


@article{Gru2019v,
  title={Ray-Guided Volumetric Water Caustics in Single Scattering Media with DXR},
  author={Holger Gruen},
  journal={Ray Tracing Gems},
  year={2019}
}

@article{Gru2019s,
  title={Real-Time Ray-Traced One-Bounce Caustics},
  author={Holger Gruen},
  journal={GPU Zen 2: Advanced Rendering Techniques},
  year={2019}
}

@article{YO2021,
  title={Real-Time Ray Traced Caustics},
  author={Xueqing Yang and Yaobin Ouyang},
  journal={Ray Tracing Gems II},
  year={2021}
}

@inproceedings{PP2009,
  title={Realistic Real-time Underwater Caustics and Godrays},
  author={Charalampos Papadopoulos and Georgios Papaioannou},
  year={2009}
}


@INPROCEEDINGS{HDIGY2010,
 author = {Wei Hu and Zhao Dong and Ivo Ihrke and Thorsten Grosch and Guodong Yuan and Hans-Peter Seidel},
 title = {Interactive Volume Caustics in Single-Scattering Media},
 booktitle = {I3D '10: Proceedings of the 2010 symposium on Interactive 3D graphics and games},
 year = {2010},
 pages = {109--117},
 publisher = {ACM},
 }


 @inproceedings{LD2011,
author = {G\'{a}bor Liktor and Carsten Dachsbacher},
title = {Real-Time Volume Caustics with Adaptive Beam Tracing},
year = {2011},
isbn = {9781450305655},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
doi = {10.1145/1944745.1944753},
booktitle = {Symposium on Interactive 3D Graphics and Games},
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@misc{OOWB2020-scat-petz,
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@article{BBMC1995,
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@inproceedings{GM1983,
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@misc{Qui2019,
  author = {Inigo Quilez},
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numpages = {10},
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@misc{OOWB2021-lambert,
  author = {Curtis Mobley},
  title = {Lambertian BRDFs},
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  cited = {2023-23-05},
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author = {James F. Blinn},
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address = {New York, NY, USA},
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booktitle = {Proceedings of the 4th Annual Conference on Computer Graphics and Interactive Techniques},
pages = {192–198},
numpages = {7},
location = {San Jose, California},
series = {SIGGRAPH '77}
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@article{LDCDSR2005,
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@article{Mor1988,
author = {André Morel},
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@misc{shaderc,
  author = {},
  title = {Shaderc},
  year = {2023},
  cited = {2023-23-05},
  url = {https://github.com/google/shaderc}
}

@misc{fftw,
  author = {},
  title = {FFTW},
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  cited = {2023-23-05},
  url = {http://fftw.org/}
}


@misc{imgui,
  author = {},
  title = {Dear ImGui},
  year = {2023},
  cited = {2023-23-05},
  url = {https://github.com/ocornut/imgui/}
}

@misc{vulkan,
  author = {},
  title = {Vulkan API},
  year = {2023},
  cited = {2023-23-05},
  url = {https://www.vulkan.org/}
}
