| Wheelchair Control Diploma Thesis, Author: Ondrej Vozda, FEEC BUT, 2013

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Resources.Designer.cs
1 ﻿//------------------------------------------------------------------------------
2 // <auto-generated>
3 // This code was generated by a tool.
4 // Runtime Version:2.0.50727.5466
5 //
6 // Changes to this file may cause incorrect behavior and will be lost if
7 // the code is regenerated.
8 // </auto-generated>
9 //------------------------------------------------------------------------------
10
11 namespace WheelchairControl.Properties {
12 using System;
13
14
18 // This class was auto-generated by the StronglyTypedResourceBuilder
19 // class via a tool like ResGen or Visual Studio.
20 // To add or remove a member, edit your .ResX file then rerun ResGen
21 // with the /str option, or rebuild your VS project.
22 [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
23 [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 internal class Resources {
26
27 private static global::System.Resources.ResourceManager resourceMan;
28
29 private static global::System.Globalization.CultureInfo resourceCulture;
30
31 [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32 internal Resources() {
33 }
34
38 [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39 internal static global::System.Resources.ResourceManager ResourceManager {
40 get {
41 if (object.ReferenceEquals(resourceMan, null)) {
42 global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WheelchairControl.Properties.Resources", typeof(Resources).Assembly);
43 resourceMan = temp;
44 }
45 return resourceMan;
46 }
47 }
48
53 [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54 internal static global::System.Globalization.CultureInfo Culture {
55 get {
56 return resourceCulture;
57 }
58 set {
59 resourceCulture = value;
60 }
61 }
62
63 internal static System.Drawing.Bitmap minus {
64 get {
65 object obj = ResourceManager.GetObject("minus", resourceCulture);
66 return ((System.Drawing.Bitmap)(obj));
67 }
68 }
69
70 internal static System.Drawing.Bitmap plus {
71 get {
72 object obj = ResourceManager.GetObject("plus", resourceCulture);
73 return ((System.Drawing.Bitmap)(obj));
74 }
75 }
76 }
77 }