//SPLperBandValue[var] += correctionValues[var];

//float32_t correctionValues[10] = {6,	4.7,	0,	-3.11,	-6.4,	-7.8,	-7.86,	-10.56,	-24.13,	-13.87};


	int var;
	for (var = 0; var < 10; ++var) {
		previousWeightedValue[var] = 0;
		alpha[var] = SPL_PRESSURE_CONSTANT*preAmpGain[var];
	}


//volatile float32_t preAmpGain[10] = {88.73, 144, 167.1, 175.1, 177.28, 177.8, 177, 174.26, 164.43, 136};
volatile float32_t preAmpGain[10] = {178,178,178,178,178,178,178,178,178,178};