item
    name = 'zdi';
    ambient = 0.522, 0.522, 0.522, 1.000;
    diffuse = 0.000, 0.000, 0.000, 1.000;
    specular = 0.201, 0.201, 0.220, 1.000;
    emissive = 1.000, 1.000, 1.000, 1.000;
    shininess = 0.100;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = 'Foregrou';
    ambient = 0.000, 0.000, 0.000, 1.000;
    diffuse = 0.000, 0.000, 0.000, 1.000;
    specular = 0.084, 0.084, 0.084, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.010;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = '_1_-_Default';
    ambient = 0.150, 0.185, 0.251, 1.000;
    diffuse = 0.150, 0.185, 0.251, 0.200;
    specular = 0.229, 0.229, 0.229, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.100;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = 'zaluz';
    ambient = 0.150, 0.150, 0.150, 1.000;
    diffuse = 0.150, 0.150, 0.150, 1.000;
    specular = 0.229, 0.229, 0.229, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.100;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = 'd_evo';
    ambient = 0.582, 0.582, 0.582, 1.000;
    diffuse = 0.582, 0.582, 0.582, 1.000;
    specular = 0.895, 0.895, 0.895, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.100;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
    texture = 'idle-døevo.JPG';
  end_item;
  item
    name = 'koberecpc';
    ambient = 0.582, 0.582, 0.582, 1.000;
    diffuse = 0.582, 0.582, 0.582, 1.000;
    specular = 0.895, 0.895, 0.895, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.100;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
    texture = 'koberec.JPG';
  end_item;
  item
    name = '_______';
    ambient = 0.025, 0.037, 0.037, 1.000;
    diffuse = 0.025, 0.037, 0.037, 1.000;
    specular = 0.030, 0.030, 0.030, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.560;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = '____';
    ambient = 0.000, 0.000, 0.000, 1.000;
    diffuse = 0.000, 0.000, 0.000, 1.000;
    specular = 0.220, 0.220, 0.220, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 1.000;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = '_3_-_Default';
    ambient = 0.206, 0.206, 0.206, 1.000;
    diffuse = 0.206, 0.206, 0.206, 1.000;
    specular = 0.229, 0.229, 0.229, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.100;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = '_____';
    ambient = 0.127, 0.127, 0.127, 1.000;
    diffuse = 0.127, 0.127, 0.127, 1.000;
    specular = 0.000, 0.000, 0.000, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 1.000;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = '_2_-_Default';
    ambient = 0.189, 0.059, 0.059, 1.000;
    diffuse = 0.189, 0.059, 0.059, 1.000;
    specular = 0.229, 0.229, 0.229, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.100;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = 'knihovna';
    ambient = 0.220, 0.256, 0.256, 1.000;
    diffuse = 0.220, 0.256, 0.256, 1.000;
    specular = 0.255, 0.255, 0.255, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.100;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = 'porcelanmat3_dar';
    ambient = 0.040, 0.040, 0.040, 1.000;
    diffuse = 0.040, 0.040, 0.040, 1.000;
    specular = 0.036, 0.036, 0.036, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.620;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = '_1_-_Default';
    ambient = 0.195, 0.212, 0.217, 1.000;
    diffuse = 0.195, 0.212, 0.217, 1.000;
    specular = 0.229, 0.229, 0.229, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.100;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  
  item
    name = '_7_-_Default';
    ambient = 0.150, 0.150, 0.150, 1.000;
    diffuse = 0.150, 0.150, 0.150, 1.000;
    specular = 0.229, 0.229, 0.229, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.100;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = 'Front';
    ambient = 0.255, 0.255, 0.255, 1.000;
    diffuse = 0.255, 0.255, 0.255, 1.000;
    specular = 0.000, 0.000, 0.000, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.500;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = '__-_Default';
    ambient = 0.035, 0.035, 0.035, 1.000;
    diffuse = 0.035, 0.035, 0.035, 1.000;
    specular = 0.255, 0.255, 0.255, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.810;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = 'Material__14';
    ambient = 0.238, 0.238, 0.238, 1.000;
    diffuse = 0.238, 0.238, 0.238, 1.000;
    specular = 0.229, 0.229, 0.229, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.720;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = 'Material__4';
    ambient = 0.228, 0.228, 0.228, 1.000;
    diffuse = 0.228, 0.228, 0.228, 1.000;
    specular = 0.229, 0.229, 0.229, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.850;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = 'Material__11';
    ambient = 0.050, 0.050, 0.050, 1.000;
    diffuse = 0.050, 0.050, 0.050, 1.000;
    specular = 0.255, 0.255, 0.255, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.810;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = 'Material__5';
    ambient = 0.247, 0.247, 0.247, 1.000;
    diffuse = 0.247, 0.247, 0.247, 1.000;
    specular = 0.229, 0.229, 0.229, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.000;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = 'Material';
    ambient = 0.030, 0.030, 0.030, 1.000;
    diffuse = 0.030, 0.030, 0.030, 1.000;
    specular = 0.192, 0.192, 0.192, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.200;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;