-757.93, -195.59, 461.73

material
  item
    name = 'zdi';
    ambient = 0.522, 0.522, 0.522, 1.000;
    diffuse = 0.000, 0.000, 0.000, 1.000;
    specular = 0.201, 0.201, 0.220, 1.000;
    emissive = 1.000, 1.000, 1.000, 1.000;
    shininess = 0.100;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = '_1_-_Default';
    ambient = 0.150, 0.185, 0.251, 1.000;
    diffuse = 0.150, 0.185, 0.251, 0.200;
    specular = 0.229, 0.229, 0.229, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.100;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = 'zdicerven';
    ambient = 0.229, 0.039, 0.039, 1.000;
    diffuse = 0.229, 0.039, 0.039, 1.000;
    specular = 0.229, 0.229, 0.229, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.100;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = '_3_-_Default';
    ambient = 0.192, 0.213, 0.213, 1.000;
    diffuse = 0.192, 0.213, 0.213, 1.000;
    specular = 0.229, 0.229, 0.229, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.100;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = '__-_Default';
    ambient = 0.513, 0.513, 0.513, 1.000;
    diffuse = 0.532, 0.541, 0.541, 1.000;
    specular = 0.000, 0.009, 0.009, 1.000;
    emissive = 0.009, 0.009, 0.009, 1.000;
    shininess = 1.000;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = 'Material__7';
    ambient = 0.255, 0.255, 0.255, 1.000;
    diffuse = 0.255, 0.255, 0.255, 1.000;
    specular = 0.229, 0.229, 0.229, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.710;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = 'Material__107';
    ambient = 0.582, 0.582, 0.582, 1.000;
    diffuse = 0.582, 0.582, 0.582, 1.000;
    specular = 0.895, 0.895, 0.895, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.100;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
    texture = 'židle-dřevo.JPG';
  end_item;
  item
    name = '_7_-_Default';
    ambient = 0.150, 0.150, 0.150, 1.000;
    diffuse = 0.150, 0.150, 0.150, 1.000;
    specular = 0.229, 0.229, 0.229, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.100;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = '_7_-_Default1';
    ambient = 0.053, 0.062, 0.091, 1.000;
    diffuse = 0.053, 0.062, 0.091, 1.000;
    specular = 0.229, 0.229, 0.229, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.100;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
  end_item;
  item
    name = 'Chromium_tap';
    ambient = 0.801, 0.801, 0.801, 1.000;
    diffuse = 0.801, 0.801, 0.801, 1.000;
    specular = 0.895, 0.895, 0.895, 1.000;
    emissive = 0.000, 0.000, 0.000, 1.000;
    shininess = 0.100;
    image_format = rgb;
    texture_filter = linear;
    blending_mode = all_components;
    transparency_gamma = 1.000;
    texture = 'židle-kov.JPG';
  end_item;
end_material;